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3: Two-Dimensional Kinematics

  • Page ID
    14451
    • Boundless
    • Boundless
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    • 3.1: Motion in Two Dimensions
      An object moving with constant velocity must have a constant speed in a constant direction.
    • 3.2: Vectors
      Vectors are geometric representations of magnitude and direction and can be expressed as arrows in two or three dimensions.
    • 3.3: Projectile Motion
      Projectile motion is a form of motion where an object moves in parabolic path; the path that the object follows is called its trajectory.
    • 3.4: Multiple Velocities
      Relative velocities can be found by adding the velocity of the observed object to the velocity of the frame of reference it was measured in.


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