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    • https://phys.libretexts.org/Courses/Muhlenberg_College/MC%3A_Physics_121_-_General_Physics_I/04%3A_Motion_in_Two_and_Three_Dimensions/4.S%3A_Motion_in_Two_and_Three_Dimensions_(Summary)
      In three dimensions, acceleration a(t) can be written as a vector sum of the one-dimensional accelerations a x (t), a y (t), and a z (t) along the x-, y-, and z-axes. The position vector of ...In three dimensions, acceleration a(t) can be written as a vector sum of the one-dimensional accelerations a x (t), a y (t), and a z (t) along the x-, y-, and z-axes. The position vector of the object is r(t) = A cos ωt ˆi + A sin ωt ˆj, where A is the magnitude |r(t)|, which is also the radius of the circle, and ω is the angular frequency.

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