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    • https://phys.libretexts.org/Courses/Joliet_Junior_College/Physics_201_-_Fall_2019v2/Book%3A_Custom_Physics_textbook_for_JJC/05%3A_Two-Dimensional_Kinematics/5.08%3A_Motion_in_Two_and_Three_Dimensions_(Summary)
      In three dimensions, acceleration \(\vec{a}\)(t) can be written as a vector sum of the one-dimensional accelerations a x (t), a y (t), and a z (t) along the x-, y-, and z-axes. The position vector of ...In three dimensions, acceleration \(\vec{a}\)(t) can be written as a vector sum of the one-dimensional accelerations a x (t), a y (t), and a z (t) along the x-, y-, and z-axes. The position vector of the object is \(\vec{r}\)(t) = A cos \(\omega\)t \(\hat{i}\) + A sin \(\omega\)t \(\hat{j}\), where A is the magnitude |\(\vec{r}\)(t)|, which is also the radius of the circle, and \(\omega\) is the angular frequency.
    • https://phys.libretexts.org/Courses/Joliet_Junior_College/Physics_201_-_Fall_2019/Book%3A_Physics_(Boundless)/04%3A_Two-Dimensional_Kinematics/4.08%3A_Motion_in_Two_and_Three_Dimensions_(Summary)
      In three dimensions, acceleration \(\vec{a}\)(t) can be written as a vector sum of the one-dimensional accelerations a x (t), a y (t), and a z (t) along the x-, y-, and z-axes. The position vector of ...In three dimensions, acceleration \(\vec{a}\)(t) can be written as a vector sum of the one-dimensional accelerations a x (t), a y (t), and a z (t) along the x-, y-, and z-axes. The position vector of the object is \(\vec{r}\)(t) = A cos \(\omega\)t \(\hat{i}\) + A sin \(\omega\)t \(\hat{j}\), where A is the magnitude |\(\vec{r}\)(t)|, which is also the radius of the circle, and \(\omega\) is the angular frequency.

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