9: Static Equilibrium, Elasticity, and Torque Last updated Jun 23, 2019 Save as PDF Index Front Matter Page ID17971 BoundlessBoundless ( \newcommand{\kernel}{\mathrm{null}\,}\) Topic hierarchy9.2: IntroductionTorque is the force that causes objects to turn or rotate (i.e., the tendency of a force to rotate an object about an axis).9.3: Conditions for EquilibriumThe first condition of equilibrium is that the net force in all directions must be zero.9.4: StabilityAn object in static equilibrium remains in the same state forever, but not all forms of equilibrium are the same.9.5: Solving Statics ProblemsWhen solving static problems, you need to identify all forces and torques, confirm directions, solve equations, and check the results.9.6: Applications of StaticsA simple machine is a device that changes the direction of a force or augments a force; simple machines fall into six categories.9.7: Elasticity, Stress, Strain, and FractureElasticity is a measure of how much an object deforms (strain) when a given stress (force) is applied.9.8: The Center of GravityThe center of gravity is read mathematically as: ‘the position of the center of mass and weighted average of the position of the particles’.9.9: Torque and Angular Acceleration