Skip to main content
Physics LibreTexts

9.9: Linear and Rotational Quantities

  • Page ID
    16990
  • \( \newcommand{\vecs}[1]{\overset { \scriptstyle \rightharpoonup} {\mathbf{#1}} } \)

    \( \newcommand{\vecd}[1]{\overset{-\!-\!\rightharpoonup}{\vphantom{a}\smash {#1}}} \)

    \( \newcommand{\id}{\mathrm{id}}\) \( \newcommand{\Span}{\mathrm{span}}\)

    ( \newcommand{\kernel}{\mathrm{null}\,}\) \( \newcommand{\range}{\mathrm{range}\,}\)

    \( \newcommand{\RealPart}{\mathrm{Re}}\) \( \newcommand{\ImaginaryPart}{\mathrm{Im}}\)

    \( \newcommand{\Argument}{\mathrm{Arg}}\) \( \newcommand{\norm}[1]{\| #1 \|}\)

    \( \newcommand{\inner}[2]{\langle #1, #2 \rangle}\)

    \( \newcommand{\Span}{\mathrm{span}}\)

    \( \newcommand{\id}{\mathrm{id}}\)

    \( \newcommand{\Span}{\mathrm{span}}\)

    \( \newcommand{\kernel}{\mathrm{null}\,}\)

    \( \newcommand{\range}{\mathrm{range}\,}\)

    \( \newcommand{\RealPart}{\mathrm{Re}}\)

    \( \newcommand{\ImaginaryPart}{\mathrm{Im}}\)

    \( \newcommand{\Argument}{\mathrm{Arg}}\)

    \( \newcommand{\norm}[1]{\| #1 \|}\)

    \( \newcommand{\inner}[2]{\langle #1, #2 \rangle}\)

    \( \newcommand{\Span}{\mathrm{span}}\) \( \newcommand{\AA}{\unicode[.8,0]{x212B}}\)

    \( \newcommand{\vectorA}[1]{\vec{#1}}      % arrow\)

    \( \newcommand{\vectorAt}[1]{\vec{\text{#1}}}      % arrow\)

    \( \newcommand{\vectorB}[1]{\overset { \scriptstyle \rightharpoonup} {\mathbf{#1}} } \)

    \( \newcommand{\vectorC}[1]{\textbf{#1}} \)

    \( \newcommand{\vectorD}[1]{\overrightarrow{#1}} \)

    \( \newcommand{\vectorDt}[1]{\overrightarrow{\text{#1}}} \)

    \( \newcommand{\vectE}[1]{\overset{-\!-\!\rightharpoonup}{\vphantom{a}\smash{\mathbf {#1}}}} \)

    \( \newcommand{\vecs}[1]{\overset { \scriptstyle \rightharpoonup} {\mathbf{#1}} } \)

    \( \newcommand{\vecd}[1]{\overset{-\!-\!\rightharpoonup}{\vphantom{a}\smash {#1}}} \)

    \(\newcommand{\avec}{\mathbf a}\) \(\newcommand{\bvec}{\mathbf b}\) \(\newcommand{\cvec}{\mathbf c}\) \(\newcommand{\dvec}{\mathbf d}\) \(\newcommand{\dtil}{\widetilde{\mathbf d}}\) \(\newcommand{\evec}{\mathbf e}\) \(\newcommand{\fvec}{\mathbf f}\) \(\newcommand{\nvec}{\mathbf n}\) \(\newcommand{\pvec}{\mathbf p}\) \(\newcommand{\qvec}{\mathbf q}\) \(\newcommand{\svec}{\mathbf s}\) \(\newcommand{\tvec}{\mathbf t}\) \(\newcommand{\uvec}{\mathbf u}\) \(\newcommand{\vvec}{\mathbf v}\) \(\newcommand{\wvec}{\mathbf w}\) \(\newcommand{\xvec}{\mathbf x}\) \(\newcommand{\yvec}{\mathbf y}\) \(\newcommand{\zvec}{\mathbf z}\) \(\newcommand{\rvec}{\mathbf r}\) \(\newcommand{\mvec}{\mathbf m}\) \(\newcommand{\zerovec}{\mathbf 0}\) \(\newcommand{\onevec}{\mathbf 1}\) \(\newcommand{\real}{\mathbb R}\) \(\newcommand{\twovec}[2]{\left[\begin{array}{r}#1 \\ #2 \end{array}\right]}\) \(\newcommand{\ctwovec}[2]{\left[\begin{array}{c}#1 \\ #2 \end{array}\right]}\) \(\newcommand{\threevec}[3]{\left[\begin{array}{r}#1 \\ #2 \\ #3 \end{array}\right]}\) \(\newcommand{\cthreevec}[3]{\left[\begin{array}{c}#1 \\ #2 \\ #3 \end{array}\right]}\) \(\newcommand{\fourvec}[4]{\left[\begin{array}{r}#1 \\ #2 \\ #3 \\ #4 \end{array}\right]}\) \(\newcommand{\cfourvec}[4]{\left[\begin{array}{c}#1 \\ #2 \\ #3 \\ #4 \end{array}\right]}\) \(\newcommand{\fivevec}[5]{\left[\begin{array}{r}#1 \\ #2 \\ #3 \\ #4 \\ #5 \\ \end{array}\right]}\) \(\newcommand{\cfivevec}[5]{\left[\begin{array}{c}#1 \\ #2 \\ #3 \\ #4 \\ #5 \\ \end{array}\right]}\) \(\newcommand{\mattwo}[4]{\left[\begin{array}{rr}#1 \amp #2 \\ #3 \amp #4 \\ \end{array}\right]}\) \(\newcommand{\laspan}[1]{\text{Span}\{#1\}}\) \(\newcommand{\bcal}{\cal B}\) \(\newcommand{\ccal}{\cal C}\) \(\newcommand{\scal}{\cal S}\) \(\newcommand{\wcal}{\cal W}\) \(\newcommand{\ecal}{\cal E}\) \(\newcommand{\coords}[2]{\left\{#1\right\}_{#2}}\) \(\newcommand{\gray}[1]{\color{gray}{#1}}\) \(\newcommand{\lgray}[1]{\color{lightgray}{#1}}\) \(\newcommand{\rank}{\operatorname{rank}}\) \(\newcommand{\row}{\text{Row}}\) \(\newcommand{\col}{\text{Col}}\) \(\renewcommand{\row}{\text{Row}}\) \(\newcommand{\nul}{\text{Nul}}\) \(\newcommand{\var}{\text{Var}}\) \(\newcommand{\corr}{\text{corr}}\) \(\newcommand{\len}[1]{\left|#1\right|}\) \(\newcommand{\bbar}{\overline{\bvec}}\) \(\newcommand{\bhat}{\widehat{\bvec}}\) \(\newcommand{\bperp}{\bvec^\perp}\) \(\newcommand{\xhat}{\widehat{\xvec}}\) \(\newcommand{\vhat}{\widehat{\vvec}}\) \(\newcommand{\uhat}{\widehat{\uvec}}\) \(\newcommand{\what}{\widehat{\wvec}}\) \(\newcommand{\Sighat}{\widehat{\Sigma}}\) \(\newcommand{\lt}{<}\) \(\newcommand{\gt}{>}\) \(\newcommand{\amp}{&}\) \(\definecolor{fillinmathshade}{gray}{0.9}\)

    learning objectives

    • Derive uniform circular motion from linear equations

    Defining Circular Motion

    The description of circular motion is described better in terms of angular quantity than its linear counter part. The reasons are easy to understand. For example, consider the case of uniform circular motion. Here, the velocity of particle is changing – though the motion is “uniform”. The two concepts do not go together. The general connotation of the term “uniform” indicates “constant”, but the velocity is actually changing all the time.

    image

    A Rotating Body: Each particle constituting the body executes a uniform circular motion about the fixed axis. For the description of the motion, angular quantities are the better choice.

    When we describe the uniform circular motion in terms of angular velocity, there is no contradiction. The velocity (i.e. angular velocity) is indeed constant. This is the first advantage of describing uniform circular motion in terms of angular velocity.

    Second advantage is that angular velocity conveys the physical sense of the rotation of the particle as against linear velocity, which indicates translational motion. Alternatively, angular description emphasizes the distinction between two types of motion (translational and rotational).

    Relationship Between Linear and Angular Speed

    For simplicity, let’s consider a uniform circular motion. For the length of the arc subtending angle ” at the origin and “r” is the radius of the circle containing the position of the particle, we have \(\mathrm{s=rθ}\).

    Differentiating with respect to time, we have

    \[\mathrm{\dfrac{ds}{dt}=\dfrac{dr}{dt}θ+r\dfrac{dθ}{dt}.}\]

    Because \(\mathrm{\frac{dr}{dt}=0}\) for a uniform circular motion, we get \(\mathrm{v=ωr}\). Similarly, we also get \(\mathrm{a=αr}\) where \(\mathrm{a}\) stands for linear acceleration, while \(\mathrm{α}\) refers to angular acceleration (In a more general case, the relationship between angular and linear quantities are given as\(\mathrm{ v=ω \times r, a=α \times r+ω \times v}\)

    Rotational Kinematic Equations

    With the relationship of the linear and angular speed/acceleration, we can derive the following four rotational kinematic equations for constant aa and αα:

    \[\begin{align} \mathrm{ω} & \mathrm{=ω_0+αt:v=v_0+at} \\ \mathrm{θ} & \mathrm{=ω_0t+(\dfrac{1}{2})αt^2:x=v_0t+(\dfrac{1}{2})at^2} \\ \mathrm{ω^2} & \mathrm{=ω_0^2+2 \alpha \theta :v^2=v_0^2+2ax}\end{align}\]

    Mass, Momentum, Energy, and Newton’s Second Law

    As we use mass, linear momentum, translational kinetic energy, and Newton’s 2nd law to describe linear motion, we can describe a general rotational motion using corresponding scalar/vector/tensor quantities:

    • Mass/ Rotational inertia:
    • Linenar/angular momentum:
    • Force/ Torque:
    • Kinetic energy:

    For example, just as we use the equation of motion F=maF=ma to describe a linear motion, we can use its counterpart \(\mathrm{τ=\frac{dL}{dt}=r \times F}\) to describe an angular motion. The descriptions are equivalent, and the choice can be made purely for the convenience of use.

    Key Points

    • As we use mass, linear momentum, translational kinetic energy, and Newton’s 2nd law to describe linear motion, we can describe a general rotational motion using corresponding scalar/vector/tensor quantities.
    • Angular and linear velocity have the following relationship: \(\mathrm{v=ω \times r}\).
    • As we use the equation of motion \(\mathrm{F=ma}\) to describe a linear motion, we can use its counterpart \(\mathrm{τ=\frac{dL}{dt}=r \times F}\), to describe angular motion. The descriptions are equivalent, and the choice can be made purely for the convenience of use.

    Key Items

    • uniform circular motion: Movement around a circular path with constant speed.
    • torque: A rotational or twisting effect of a force; (SI unit newton-meter or Nm; imperial unit foot-pound or ft-lb)
    • rotational inertia: The tendency of a rotating object to remain rotating unless a torque is applied to it.

    LICENSES AND ATTRIBUTIONS

    CC LICENSED CONTENT, SHARED PREVIOUSLY

    CC LICENSED CONTENT, SPECIFIC ATTRIBUTION


    9.9: Linear and Rotational Quantities is shared under a not declared license and was authored, remixed, and/or curated by LibreTexts.