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Physics LibreTexts

3.2: Plane Triangles

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This section is to serve as a brief reminder of how to solve a plane triangle. While there may be a temptation to pass rapidly over this section, it does contain a warning that will become even more pertinent in the section on spherical triangles.

Conventionally, a plane triangle is described by its three angles A, B, C and three sides a, b, c, with a being opposite to A, b opposite to B, and c opposite to C. See figure III.1.

FIGURE III.1
alt

It is assumed that the reader is familiar with the sine and cosine formulas for the solution of the triangle:

asinA=bsinB=csinC

and a2=b2+c22bccosA,

and understands that the art of solving a triangle involves recognition as to which formula is appropriate under which circumstances. Two quick examples - each with a warning - will suffice.

Example: A plane triangle has sides a=7 inches, b=4 inches and angle B=28. Find the angle A.

FIGURE III.2
alt

See figure III.2

We use the sine formula, to obtain

sinA=7sin284=0.821575

A=5514.6

The pitfall is that there are two values of A between 0 and 180 that satisfy sinA=0.821575, namely 55 14.6 and 124 45.4. Figure III.3 shows that, given the original data, either of these is a valid solution.

FIGURE III.3
alt

The lesson to be learned from this is that all inverse trigonometric functions (sin1,cos1,tan1) have two solutions between 0 and 360. The function sin1 is particularly troublesome since, for positive arguments, it has two solutions between 0 and 180. The reader must always be on guard for "quadrant problems" (i.e. determining which quadrant the desired solution belongs to) and is warned that, unless particular care is taken in programming calculators or computers, quadrant problems are among the most frequent problems in trigonometry, and especially in spherical astronomy.

Example: Find x in the triangle illustrated in figure III.4.

FIGURE III.4
alt

Application of the cosine rule results in

25=x2+6416xcos32

Solution of the quadratic Equation yields

x=4.133 or 9.435

This illustrates that the problem of "two solutions" is not confined to angles alone. Figure III.4 is drawn to scale for one of the solutions; the reader should draw the second solution to see how it is that two solutions are possible.

The reader is now invited to try the following "guaranteed all different" problems by hand calculator. Some may have two real solutions. Some may have none. The reader should draw the triangles accurately, especially those that have two solutions or no solutions. It is important to develop a clear geometric understanding of trigonometric problems, and not merely to rely on the automatic calculations of a machine. Developing these critical skills now will pay dividends in the more complex real problems encountered in celestial mechanics and orbital computation.

PROBLEMS

1. a=6  b=4  c=7 C=?

2. a=5  b=3  C=43 c=?

3. a=7  b=9  C=110 B=?

4. a=4  b=5  A=29 c=?

5. a=5  b=7  A=37 B=?

6. a=8  b=5  A=54 C=?

7. A=64 B=37 a/c=? b/c=?

8. a=3  b=8  c=4 C=?

9. a=4  b=11  A=26 c=?

The reader is now further invited to write a computer program (in whatever language is most familiar) for solving each of the above problems for arbitrary values of the data. Lengths should be read in input and printed in output to four significant figures. Angles should be read in input and printed in output in degrees, minutes and tenths of a minute (e.g. 47 12.9). Output should show two solutions if there are two, and should print "NO Solution" if there are none. This exercise will familiarize the reader with the manipulation of angles, especially inverse trigonometric functions in whatever computing language is used, and will be rewarded in future more advanced applications.

Solutions to problems.

1. C=8625.0
2. c=3.473
3. B=4000.1
4. c=7.555 or 1.191
5. B=5724.6 or 12235.4
6. C=9537.6 or 2337.6
7. a/c=0.9165 b/c=0.6131
8. No real solution
9. No real solution

The area of a plane triangle is 12×base×height, and it is easy to see from this that

Area=12bcsinA=12casinB=12absinC

By making use sin2A=1cos2A and cosA=(b2+c2a2)/(2bc), we can express this entirely in terms of the lengths of the sides:

Area=s(sa)(sb)(sc),

where s is the semi-perimeter 12(a+b+c).


This page titled 3.2: Plane Triangles is shared under a CC BY-NC 4.0 license and was authored, remixed, and/or curated by Jeremy Tatum via source content that was edited to the style and standards of the LibreTexts platform.

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